# NOTES
An uncollaborative multi agent scenario where Agents must be the last survivor to win.
Starting out with 1 agent able to shoot via RayCast.
Implemented weapon inventory with swappable items.
Give and take damage.
2nd weapon has bouncing bullets.
Clone original Agent , spawn on opposite sides of arena.
Rewards: +1 on Kill, -1 on Die, -1/maxstep per step,
Cerdanya Valley, Spain
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